package modele; import javafx.event.ActionEvent; import javafx.event.EventHandler; import javafx.scene.Node; import javafx.scene.control.Button; public class Bouton extends Button{ public Bouton() { super(); // TODO Auto-generated constructor stub } public Bouton(String text, Node graphic) { super(text, graphic); // TODO Auto-generated constructor stub } public Bouton(String text) { super(text); // TODO Auto-generated constructor stub } public Bouton setOnAction2(EventHandler value) { super.setOnAction(value); return this; } }