diff options
Diffstat (limited to 'src/main/java/vue/simulation/SimAptAndWeaponsVBox.java')
| -rw-r--r-- | src/main/java/vue/simulation/SimAptAndWeaponsVBox.java | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/src/main/java/vue/simulation/SimAptAndWeaponsVBox.java b/src/main/java/vue/simulation/SimAptAndWeaponsVBox.java new file mode 100644 index 0000000..5014b59 --- /dev/null +++ b/src/main/java/vue/simulation/SimAptAndWeaponsVBox.java | |||
| @@ -0,0 +1,130 @@ | |||
| 1 | package vue.simulation; | ||
| 2 | |||
| 3 | import java.util.ArrayList; | ||
| 4 | |||
| 5 | import application.Battle; | ||
| 6 | import controlleur.ControlleurSimu; | ||
| 7 | import javafx.geometry.Insets; | ||
| 8 | import javafx.geometry.Pos; | ||
| 9 | import javafx.scene.control.CheckBox; | ||
| 10 | import javafx.scene.control.ChoiceBox; | ||
| 11 | import javafx.scene.control.Label; | ||
| 12 | import javafx.scene.control.Slider; | ||
| 13 | import javafx.scene.layout.HBox; | ||
| 14 | import javafx.scene.layout.FlowPane; | ||
| 15 | import javafx.scene.layout.VBox; | ||
| 16 | import modele.Aptitude; | ||
| 17 | import modele.Arme; | ||
| 18 | import modele.Figurine; | ||
| 19 | |||
| 20 | public class SimAptAndWeaponsVBox extends VBox | ||
| 21 | { | ||
| 22 | private int group_number; | ||
| 23 | private String group_name; | ||
| 24 | int group_size; | ||
| 25 | String[] weapon_names; | ||
| 26 | String[] aptitude_names; | ||
| 27 | |||
| 28 | //public SimAptAndWeaponsVBox(){} | ||
| 29 | |||
| 30 | // setters | ||
| 31 | public void setFigGroup(int fig_group_number, String fig_group_name, int fig_group_size){ | ||
| 32 | group_number = fig_group_number; | ||
| 33 | group_name = fig_group_name; | ||
| 34 | group_size = fig_group_size; | ||
| 35 | } | ||
| 36 | public void setArmes(ArrayList<Arme> weapon_list){ | ||
| 37 | weapon_names = new String[weapon_list.size()]; | ||
| 38 | for(int i = 0; i < weapon_list.size(); i++) { | ||
| 39 | weapon_names[i] = weapon_list.get(i).getNom(); | ||
| 40 | } | ||
| 41 | } | ||
| 42 | public void setAptitudes(ArrayList<Aptitude> aptitude_list){ | ||
| 43 | aptitude_names = new String[aptitude_list.size()]; | ||
| 44 | for(int i = 0; i < aptitude_list.size(); i++) { | ||
| 45 | aptitude_names[i] = aptitude_list.get(i).getName(); | ||
| 46 | } | ||
| 47 | } | ||
| 48 | |||
| 49 | public void setAptAndWeapons(ArrayList<Figurine> fig_group) | ||
| 50 | { | ||
| 51 | /* -- ligne 1: numéro du group et nom figurine -- */ | ||
| 52 | HBox first_row = new HBox(); | ||
| 53 | |||
| 54 | // numéro du group de figurines identiques | ||
| 55 | Label number = new Label(Integer.toString(group_number)); | ||
| 56 | number.setAlignment(Pos.CENTER); | ||
| 57 | number.setMinHeight(25); | ||
| 58 | number.setMinWidth(25); | ||
| 59 | number.setStyle("-fx-text-fill: white; -fx-background-color: black; -fx-background-radius: 4;"); | ||
| 60 | HBox.setMargin(number, new Insets(0, 2, 2, 0)); | ||
| 61 | |||
| 62 | Label figurine_name = new Label(group_name); | ||
| 63 | first_row.getChildren().addAll(number, figurine_name); | ||
| 64 | |||
| 65 | |||
| 66 | /* -- ligne 2: menu déroulant choix de l'arme -- */ | ||
| 67 | ChoiceBox<String> select_weapon = new ChoiceBox<String>(); | ||
| 68 | |||
| 69 | // sécurité | ||
| 70 | for(int i = 0; i < weapon_names.length; i++) | ||
| 71 | { | ||
| 72 | select_weapon.getItems().add(weapon_names[i]); | ||
| 73 | } | ||
| 74 | |||
| 75 | // valeur initiale menu déroulante | ||
| 76 | Arme weapon = Battle.getSeletedWeapon(1, group_name); | ||
| 77 | if(weapon != null) { | ||
| 78 | select_weapon.setValue(weapon.getNom()); | ||
| 79 | } | ||
| 80 | else { | ||
| 81 | select_weapon.setValue(weapon_names[0]); | ||
| 82 | } | ||
| 83 | // caractéristiques | ||
| 84 | FlowPane weapon_stats = new FlowPane(); | ||
| 85 | setWeaponStats(weapon, weapon_stats); | ||
| 86 | |||
| 87 | select_weapon.getSelectionModel().selectedItemProperty().addListener((observable, oldValue, newValue) -> { | ||
| 88 | ControlleurSimu.selectAWeapon(this, newValue, fig_group, weapon_stats); | ||
| 89 | }); | ||
| 90 | |||
| 91 | // choix du nombre d'attaquants (= nombre d'armes) | ||
| 92 | Slider nb_of_attackers = new Slider(0, group_size, Battle.getSelectedUnit(1).getAliveFigsOfAGroup(group_name)); | ||
| 93 | nb_of_attackers.setMajorTickUnit(1); | ||
| 94 | nb_of_attackers.setMinorTickCount(0); | ||
| 95 | nb_of_attackers.setSnapToTicks(true); | ||
| 96 | //nb_of_attackers.setShowTickMarks(true); | ||
| 97 | nb_of_attackers.setShowTickLabels(true); | ||
| 98 | //nb_of_attackers.setBlockIncrement(1); | ||
| 99 | |||
| 100 | nb_of_attackers.valueProperty().addListener((observable, oldValue, newValue) -> { | ||
| 101 | ControlleurSimu.AliveFigsChoice(1, newValue.intValue(), group_name); | ||
| 102 | }); | ||
| 103 | |||
| 104 | // checkbox | ||
| 105 | FlowPane aptitudes = new FlowPane(); | ||
| 106 | for(int i = 0; i < aptitude_names.length; i++) | ||
| 107 | { | ||
| 108 | CheckBox one_aptitude = new CheckBox(aptitude_names[i]); | ||
| 109 | one_aptitude.setStyle("-fx-padding: 2px;"); | ||
| 110 | aptitudes.getChildren().add(one_aptitude); | ||
| 111 | |||
| 112 | one_aptitude.setOnAction(e -> { | ||
| 113 | ControlleurSimu.checkOrUncheckAnAptitude(one_aptitude.isSelected(), one_aptitude.getText(), fig_group); | ||
| 114 | }); | ||
| 115 | } | ||
| 116 | |||
| 117 | this.getChildren().addAll(first_row, select_weapon, weapon_stats, nb_of_attackers, aptitudes); | ||
| 118 | } | ||
| 119 | |||
| 120 | public void setWeaponStats(Arme weapon, FlowPane weapon_stats) { | ||
| 121 | weapon_stats.setStyle("-fx-padding: 3px;"); | ||
| 122 | Label A = new Label("A " + weapon.getA() + " | "); | ||
| 123 | Label F = new Label("F " + weapon.getF() + " | "); | ||
| 124 | Label PA = new Label("PA " + weapon.getPA() + " | "); | ||
| 125 | Label D = new Label("D " + weapon.getD() + " | "); | ||
| 126 | Label portee = new Label("portée " + weapon.getPortee()); | ||
| 127 | weapon_stats.getChildren().addAll(A, F, PA, D, portee); | ||
| 128 | } | ||
| 129 | } | ||
| 130 | |||
