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package modele;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Node;
import javafx.scene.control.Button;
public class Bouton extends Button{
public Bouton() {
super();
// TODO Auto-generated constructor stub
}
public Bouton(String text, Node graphic) {
super(text, graphic);
// TODO Auto-generated constructor stub
}
public Bouton(String text) {
super(text);
// TODO Auto-generated constructor stub
}
public Bouton setOnAction2(EventHandler<ActionEvent> value) {
super.setOnAction(value);
return this;
}
}
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